CMME: Haptic Paths Not Taken

Post written by: Marta Beyer, Peter Moriarty, Emily O’Hara, Robert Rayle Going into the Creating Museum Media for Everyone (CMME) project, our team had several key criteria in mind when experimenting with the creation of a haptic exhibit: the exhibit … Continue reading

Posted in Accessibility, Exhibit Design

CMME: Haptic Possibilities in Exhibits

Post written by: Marta Beyer, Peter Moriarty, Emily O’Hara, and Robert Rayle Through the Creating Museum Media for Everyone (CMME) grant, the Museum of Science and several other institutions set out to explore various possibilities for developing accessible digital museum … Continue reading

Posted in Accessibility

CMME: Tactile Paths not Taken

Written by Malorie Landgreen and Ben Jones  The Creating Museum Media for Everyone (CMME) team at the Museum of Science, Boston (MOS) explored many avenues to address our goal of making accessible digital interactive as useful as possible. While reading … Continue reading

Posted in Accessibility, Development, Exhibit Design, UI Design, Usability, Visitor Experience Tagged , , , , , , , , ,

CMME Exhibit Component: Formative Evaluation Summary

Formative Evaluation Methods: A total of nine iterations of the Creating Museum Media for Everyone (CMME) exhibit prototype were tested throughout the formative evaluation phase, which occurred from April 2013 to March 2014. Overall, 134 visitors took part in testing … Continue reading

Posted in Accessibility

CMME Final Exhibit Component

For the Creating Museum Media for Everyone (CMME) project, the team from the Museum of Science, Boston, aimed to develop a proof-of-concept exhibit component that used multisensory options to display data and whose components could be adapted into a basic … Continue reading

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Using Personas to Create Inclusive Digital Exhibit Interactives

The Creating Museum Media for Everyone (CMME) project created personas, or hypothetical archetypes of actual users, to guide the design process of the four prototypes produced during the CMME Workshop. The personas are not real people, but they do represent … Continue reading

Posted in Accessibility

A Web for Everyone: Designing Accessible User Experiences

Check out UX Magazine’s excerpt of Sarah Horton and Whitney Quesenbery’s book on accessibility, A Web for Everyone: Designing Accessible User Experiences. Through the use of case studies on individuals with different accessibility challenges, the authors present clear overviews of how … Continue reading

Posted in Accessibility, Community, Exhibit Design, Research, UI Design, Usability, Visitor Experience Tagged , , , , ,

Open Exhibits is Now 100% Free

Big news: Open Exhibits is now free for commercial use! This has been made possible by merging GestureWorks Flash with Open Exhibits. Open Exhibits 4.1 offers, for free, all of the features of the final available version of GestureWorks Flash … Continue reading

Posted in Accessibility, Community, Development, Exhibit Design, Gestures, Multi-touch, OE SDK, Open Source, Other

Open Exhibits Seattle Bound for AAM 2014

Open Exhibits will be at the AAM Expo in their new Technology Innovation Zone (booth 2809) featuring OE software on Ideum multitouch tables.  The Expo is not until May, but we’re excited to be participating again this year and to show … Continue reading

Posted in Accessibility, Community, Conference, Exhibit Design, Hardware, Multi-touch, OE SDK, Open Source, Software, UI Design, Usability, Visitor Experience Tagged , , , , , , , , , , , , , , ,

Open Exhibits 3.1 Update

The Open Exhibits Team has just released an update to the SDK: 3.1.0. This update continues the development effort of supporting Away3D, adding a new 3D layout infrastructure, and helper transformation classes that facilitate more natural object transformations relative to … Continue reading

Posted in Accessibility, Development, Exhibit Design, Gestures, Multi-touch, OE SDK, Open Source, Software, UI Design