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Universal Design Guidelines for Computer Interactives

At the Museum of Science, Boston, we have been reviewing our software development and design process and we have compiled our findings from the last decade into a list of guidelines to consider. This list is an updated version of … Continue reading

Posted in Accessibility

CMME Exhibit Resource Overview

We have finished posting about the Museum of Science‘s portion of the Creating Museum Media for Everyone (CMME) project. In case you missed any of the posts, you can find direct links to each of them below. Background: These posts include … Continue reading

Posted in Accessibility, Development, Exhibit Design, Research, Software, Visitor Experience Tagged , , , , , , , ,

CMME: Audio Toolkit

Audio is a major feature of the final exhibit for the Museum of Science’s portion of the Creating Museum Media for Everyone (CMME) project. The audio components help guide visitors through their interaction with the exhibit. We found that many … Continue reading

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CMME: Graph Paths Not Taken

Written by Emily O’Hara and Stephanie Iacovelli For the Museum of Science’s portion of the Creating Museum Media for Everyone project, we wanted to create an accessible interactive that featured graphed data.  The final exhibit component contains five scatter plot … Continue reading

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CMME: Design Toolkit

Contributions from Malorie Landgreen, Emily O’Hara, Robert Rayle, Michael Horvath, and Beth Malandain This post includes the design specifications for the final exhibit we created as the Museum of Science’s portion of the Creating Museum Media for Everyone (CMME) project. … Continue reading

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CMME: Using Personas in Exhibit Development

Personas, or hypothetical archetypes of actual users, were created as part of the Creating Museum Media for Everyone (CMME) project. Each persona represents a potential visitor and their characteristics were developed using real user data. These personas were meant to … Continue reading

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CMME: Toolkit Source Code for Interactive

Written by Ben Jones This computer-based interactive is the result of our Creating Museum Media for Everyone (CMME) work at the Museum of Science. In this post, we are including the source code so that individuals or institutions can repurpose … Continue reading

Posted in Accessibility, Development, Exhibit Design, Open Source, Software, UI Design, Usability, Visitor Experience Tagged , , , , , , , ,

CMME: Tactile Paths not Taken

Written by Malorie Landgreen and Ben Jones  The Creating Museum Media for Everyone (CMME) team at the Museum of Science, Boston (MOS) explored many avenues to address our goal of making accessible digital interactive as useful as possible. While reading … Continue reading

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CMME Final Exhibit Component

For the Creating Museum Media for Everyone (CMME) project, the team from the Museum of Science, Boston, aimed to develop a proof-of-concept exhibit component that used multisensory options to display data and whose components could be adapted into a basic … Continue reading

Posted in Accessibility, Development, Exhibit Design, UI Design, Usability, Visitor Experience Tagged , , , , , , , , , ,
  

This project is made possible in part by the Institute of Museum and Library Services under Award Number MG-30-14-0037-14.

Matching funds for OpenExhibits are provided by Ideum, makers of custom exhibits, touch tables, video walls and touch walls. Ideum also rents multitouch tables.

Open Exhibits is powered by
GestureWorks and developed by
Ideum.

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