CMME Exhibit Resource Overview
We have finished posting about the Museum of Science‘s portion of the Creating Museum Media for Everyone (CMME) project. In case you missed any of the posts, you can find direct links to each of them below.
Background: These posts include resources and thinking that jumpstarted our exhibit development process.
- CMME Workshop Part 1
- CMME Workshop Part 2
- Use of Workshops for Promoting Universal Design
- Museum Accessibility Resources
- Additional Museum Accessibility Resources
- 2012 Workshop Themes
- Applying Universal Design
- Haptic Possibilities in Exhibits
- Persona Development and Uses
Final Exhibit Component: These posts detail the final exhibit, which is a part of the Catching the Wind exhibition, at the Museum of Science.
Exhibit Development Toolkit: These posts include specifications for the software programming, design, and text we used in the final exhibit. Feel free to repurpose any of the resources in these posts for your own exhibit development.
Paths Not Taken: These posts dive deeper into multi-sensory techniques we tried that did not work for our exhibit, but may be useful in other applications.
by Emily O'Hara on December 31, 2014