The Hard Problem of Connecting Mobile Apps to Touch Tables

The role of mobile applications in the museum field has been a matter of discussion since the debut of the iPhone a decade ago. Since then, many museums have developed mobile apps, explored way finding, and experimented with other uses … Continue reading

Posted in Exhibit Design, Multi-touch

New Accessibility Feature Enhances Open Exhibits Experience

Video tour of enhanced Solar System Exhibit Enhanced Solar System Exhibit Ideum (the lead organization of Open Exhibits) has made significant progress in multitouch accessibility in the process of developing three prototypes for the Creating Museum Media for Everyone (CMME) … Continue reading

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CMME Exhibit Resource Overview

We have finished posting about the Museum of Science‘s portion of the Creating Museum Media for Everyone (CMME) project. In case you missed any of the posts, you can find direct links to each of them below. Background: These posts include … Continue reading

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CMME: Audio Toolkit

Audio is a major feature of the final exhibit for the Museum of Science’s portion of the Creating Museum Media for Everyone (CMME) project. The audio components help guide visitors through their interaction with the exhibit. We found that many … Continue reading

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CMME: Graph Paths Not Taken

Written by Emily O’Hara and Stephanie Iacovelli For the Museum of Science’s portion of the Creating Museum Media for Everyone project, we wanted to create an accessible interactive that featured graphed data.  The final exhibit component contains five scatter plot … Continue reading

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CMME: Design Toolkit

Contributions from Malorie Landgreen, Emily O’Hara, Robert Rayle, Michael Horvath, and Beth Malandain This post includes the design specifications for the final exhibit we created as the Museum of Science’s portion of the Creating Museum Media for Everyone (CMME) project. … Continue reading

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CMME: Using Personas in Exhibit Development

Personas, or hypothetical archetypes of actual users, were created as part of the Creating Museum Media for Everyone (CMME) project. Each persona represents a potential visitor and their characteristics were developed using real user data. These personas were meant to … Continue reading

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CMME: Toolkit Source Code for Interactive

Written by Ben Jones This computer-based interactive is the result of our Creating Museum Media for Everyone (CMME) work at the Museum of Science. In this post, we are including the source code so that individuals or institutions can repurpose … Continue reading

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CMME: Haptic Paths Not Taken

Post written by: Marta Beyer, Peter Moriarty, Emily O’Hara, Robert Rayle Going into the Creating Museum Media for Everyone (CMME) project, our team had several key criteria in mind when experimenting with the creation of a haptic exhibit: the exhibit … Continue reading

Posted in Accessibility, Exhibit Design

CMME: Tactile Paths not Taken

Written by Malorie Landgreen and Ben Jones  The Creating Museum Media for Everyone (CMME) team at the Museum of Science, Boston (MOS) explored many avenues to address our goal of making accessible digital interactive as useful as possible. While reading … Continue reading

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